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Make sure to practice to get the timing correct. This option will be enabled by default for everyone and can be can disabled in the Trainer Settings menu.
We want players who are tactically aware to have a bigger impact in FIFA, by being in the right place at the right time to shoot, pass, or block the ball.
While we made a lot of improvements throughout multiple areas of the AI positioning system, we want to focus our explanation on a few specific behaviours that will showcase the personality and the depth of this system.
Two main attributes dictate how good players will be at these behaviours; Positioning for Attacking Personality, and Defensive Awareness for Defensive Personality.
This means that an attribute of 85 might feel good and have a pronounced effect, but 90 is significantly better, and 99 is exponentially superior.
To promote a smoother game flow in FIFA 21, we created new animation systems and combined them to better decide how players interact physically with each other.
This will reduce the amount of chaotic situations in the game. The main focus points for this system revolve around:. The intention for this system is for key moments in the match, like battles for possession or netfront scrambles, to result in more life-like encounters as players strive to get to the ball, rather than situations where players may have unrealistically fallen over one another trying to get to the ball previously.
When selecting Legendary or Ultimate difficulties, there will now be an option to enable this mode for those who seek a new challenge.
This will be available to use in any mode where you are playing against the CPU AI and where Legendary or Ultimate difficulty is available as an option.
Competitor Mode gives the CPU AI a better understanding of skill moves, dribbling, spacing, tactics, and it will constantly look to create better scoring opportunities.
You can expect aggressive passes, complex skill moves, and even a change of tactics and mentality if you are leading against them, for example. A lot of the fundamental behaviours of the CPU AI have been reworked to provide more variety and more football-like behaviours at all skills and difficulty levels.
With that in mind, our team has put a lot of effort into translating that feedback into enhancing some of the most important foundations of the game.
In FIFA 20, we made the decision to make heading less effective, resulting in less goals being scored from headers, as part of our efforts to promote skill differentiation and the idea that most of the goals that are scored are the direct result of player actions.
In FIFA 21, to improve the viability of scoring with headers, while keeping a skill gap in the game, we are introducing Manual Heading.
When playing with this option, your headers will not be assisted in any way, with the aim and power used when performing the header determining the initial target for the header before the header is than potentially impacted by error.
We believe that this functionality will allow for more opportunities to use heading to create or convert offensive chances, while sticking to the intention of having most of the goals scored be the result of direct player action.
In addition, to ensure fairness in competitive modes across FIFA, playing with Manual Heading will be mandatory in the following modes:.
Players can still choose to play with the Assisted Headers setting turned on in other modes, and with the competitive modes in FIFA all using Manual Heading, we have improved the accuracy and consistency of assisted headers as well, allowing for more ways to score in the modes where Assisted Headers is available.
Based on community feedback, we improved the Controlled Tackling system, introduced in FIFA 20, to make it more accurate than before, with players better positioning themselves in order to perform the ideal standing tackle.
A lot of work went towards adding Player Personality for tackling, allowing for the top defenders to stand out and be more accurate when predicting where the ball will be in order to make the best tackle.
Multiple attributes are used to differentiate the effectiveness of players when performing a tackle. For example, when performing a standing tackle we will now use a combination of the Standing Tackle, Defensive Awareness and Aggression attributes.
We also re-worked Shoulder Challenges and Seal Outs to make them more effective and more realistic. We are excited to be refreshing blocking in FIFA The team has completely rewritten the blocking system and added it to the Controlled Tackling technology, creating more reliable and realistic blocks when defending shots and passes.
To ensure the contrast between good and the best players, we added Player Personality via their attributes to make sure the system is balanced.
The goal for this year is to create a more intelligent passing game. We improved our animation transition system, allowing for faster transitions which support a more fluid and responsive experience, especially in passing, shooting, ball control, dribbling, and player movement.
Player Personality was also added to animation quickness, improving reaction times for great players and decreasing the time it takes for players to perform the actions.
Besides all of the features and improvements mentioned above, we added even more mechanics and innovations to give you more control both on and off the pitch.
As we mentioned a few times before, one of the biggest goals we have for FIFA is to give you more control over your gameplay.
To that end, in FIFA 21, we have created and tuned the following settings:. Special Features BanG Dream! Complete Listings. Superb 5th single "By your side, By my side" with exclusive bonus!
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